Masquerades V.3. Author : TrailBlazer - smoden@get2net.dk Map size : 25x25 Mem req : 32 Mb Ram Type : Metal/Water Size : 2.69MB Tools : TAE 1.0 Players : 1,2,3,4,5,6,7,8,9,10 Recommended players : maximum 6-8 ******************** The tale about this map has gone a bit dry by now, so instead of telling a large complex story, I'm going to describe what has been change from the previous two maps: 1) Masquerades: 20x20 metal map. No surrounding water. Mixed tile sets. Virtually impossible to play because of hight problems. Huge story line. 2) Masquerades V.2. : 25x25 metal map. The extra 5 by 5 has gone into making the surrounding water. Mixed tile sets. Most of the hight problems were corrected but obviously not good enough. The story line continued from number one with a new conclusion. 3) Masquerades V.3. (This map): 25x25 metal map. Only tiles from the metal world tile sets. Height problems has been corrected - I've been unable to find any height problems on this map, but for the smallest totally unsignificant ones. Note: Hoovercrafts cannot be used with abandon on this map. There are places were they cannot enter and/or get up of the water. I did this on purpose to avoid the unfortunately large number of bunny rushing people's favorite strategies...:-) BUT hoovercrafts can still be used to great advantage... experiment with it. ************************ Thanks to all the people from whom I received a tremendous positve response for the Masquerades V.2. They urged me to correct the problems and came with some great ideas and usefull criticism. Thanks to Cavedog for making this, the ultimate game ever seen, and thanks to TAMEC for making it possible for people all over the world to share their maps A special praise is given to DeathTech who has been very helpfull and shown a lot of interest in my map - Check out his TA site at: http://www.angelfire.com/ct/deathtech/index.html ************************ TrailBlazer Smoden From the "Flaming Wild Talents" Denmark smoden@get2net.dk